AI Insights · Timothy · October 2021
Top 5 Motorcycle Games in Mexico Q3 2021
Discover the performance trends of the top 5 motorcycle games in Mexico during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, the top 5 motorcycle games in Mexico showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared:
Real Bike Racing by Italic Games saw its weekly downloads peak at 95K in mid-July, followed by a gradual decline, ending the quarter with around 42K downloads per week. Revenue experienced a notable spike, reaching $92 in the week of July 19, but generally fluctuated between $5 and $36 for the rest of the quarter. Active users started at approximately 231K in late June and decreased steadily to about 139K by the end of September.
Bike Race:Motorcycle Games from Wildlife Studios maintained a consistent revenue stream, averaging around $1.3K to $1.7K weekly. Downloads exhibited a significant surge towards the end of the quarter, jumping from 54K to over 108K in the last week of September. Active users mirrored this trend, climbing from 202K in mid-September to nearly 394K by the end of the quarter.
Bike Jump by BoomBit Games had a mixed performance with weekly downloads peaking at 66K in late August before dropping sharply to under 1K by the end of September. Revenue remained relatively low and inconsistent, with a peak of $82 in early July. Active users showed a significant increase to 98K in late August but dropped to around 15K by the end of the quarter.
Ultimate Motorcycle Simulator from Sir Studios had stable but modest weekly downloads, fluctuating between 5K and 11K. Revenue was minimal, with the highest weekly revenue being $59 in early July. Active users ranged from a high of 18.5K in early July to a low of 10.2K by the end of September.
Ricky Zoom™ by Entertainment One experienced steady weekly downloads, averaging around 5K to 7K. Revenue remained low, with occasional peaks such as $32 in mid-September. Active users saw a gradual decline from 10.7K in late June to about 9.8K by the end of September.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.